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Dec 26, 2024
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2016-2017 College Catalog [ARCHIVED CATALOG]
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CISS 115 Introduction to Game Design and DevelopmentThis course will introduce and develop the design principles, skills and techniques required to create game mechanics, design documents and functioning game prototypes. The coursework includes a focus on opensource development environments, project management, programming, game balancing and interaction, play-testing, interactive storytelling. interface design, community dynamics and critical evaluation. Pre-requisite(s): CISS 100 Introduction to Computing and Information Sciences and CISS 110 Programming and Logic I . Offered: Spring, DL Credits: 3 Contact Hours: Lecture: 3
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